Tuesday 14 October 2014

Environment Personal Project Update

Lately I've been working a full time job at Dreamgate Studios, and it's great having a job in the industry as a junior (well, I suppose you could call this more of a soft launch of my career), but I've felt that my 3d skills have been lacking, so here's an update of the environment that I've been working on. I kinda scrapped the last Idea, then started again. Progress has been slow, as it is when you can only work at nights and on weekends, but it's starting to pick up just as my internship/junior position winds down. It's becoming more and more important, as my job is likely to end at the end of the year.






As fun as it's been, I've started to notice my texturing skills are really lacking, thinking of maybe doing some stylized hand painted stuff on a Sunday arfternoon. I've been using dDo to make my PBR bases, but you still need a fair amount of texturing ability to make something look good.