Monday 6 April 2015

Scifi environment update


Rendered out the lowpolys of the walls and made them fully modular, thinking of using parts of them to build out the roof, making the seem between the top of the wall and the roof it sort of curved. Also built out the monitors and wall supports, as well as some of the lower deck. I hope to get to texturing beyond base colours sometime in the next week or two after I've finished blocking out the rest of the environment (workstations, roof, floor, etc).




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